C++ Software Architect


Seeking experienced C++ Software Architects for remote roles in fast moving enterprise software space. Apply now if you are an an expert at understanding customer environments and able to implement solutions at scale.

C++ Software Architect

$ 60k/Year  ($ 30/Hour for 40 hours of productive work per week)  Remote Position   Long-term

We are looking for experienced C++ software architects to join one of our engineering assembly line teams within our central engineering factory.

Our assembly line teams require highly skilled C++ software architects who are willing to be part of a high performing team where you can learn from your mentors. We have high expectations of our software architects within the organization and only the best and most disciplined in their work are expected to succeed.

APPLY NOW
 
 
 
 
WHY CROSSOVER?
Crossover recruits and builds world class high performing teams to power the fastest growing portfolio of software products in the world. No other company provides the training and the opportunities to test yourself on the depth and diversity of projects that we do. All roles are location independent so you are guaranteed to work with the best in the world. Challenge yourself. Be part of the change.
 
 
WHAT YOU'LL BE DOING

As a C++ software architect, you can expect to be a member of one of our central assembly line teams such as code cleanup and maintenance team.

Our maintenance team is responsible for bug fixing across our 100+ product portfolio.  The maintenance team has an element of product specialization but they are also process specialists. We want to ensure that our engineers have all the right information and toolsets available to be able to quickly reproduce a client’s environment, reproduce a bug, fix it, test it, document the fix and send for review.  We have weekly product release cycles so we want to ensure that bugs get fixed as quickly as possible for our clients and that we are constantly improving the quality of our products.

Our organization is constantly acquiring new companies and their products. As a result, our code cleanup team is responsible for increasing  the code quality of products we acquire by capturing anti-patterns and solving them, implementing microservices, and ensuring our products follow SOLID principles. Software Architects within this team are expected to have high standards of code quality and will have daily and weekly targets to work against. The architect’s role is to increase the code quality and work according to the company standards and quality guidelines. We measure the quality of work through our First Time Acceptance rate, meaning that our Product Chief Architects accept the work delivered by the software architects immediately and without having to ask for a rework.

In all cases, you will have aggressive daily and weekly targets to work against and you can expect to receive daily and weekly feedback about your performance. The regular feedback is used to help you improve immediately and to help you resolve blockers which may be slowing down your performance.

 
BOOTCAMP PROGRAM

To be considered for this position you are required to take part in a mandatory training series and tests included in our 4-week Bootcamp program.

After grading your tests, you will be eligible to take the Bootcamp which is usually held within a week of obtaining your test results. You will be paid the full-time rate for 40 hours per week for four weeks.

Once the Bootcamp tests are complete, we will be able to evaluate you for the position correctly. Bootcamp is a very tough training program, and only an average of 50% of attendees can finish it. Taking the Bootcamp doesn’t guarantee that you will be hired, but it is a requirement as part of the hiring process.
 
KEY RESPONSIBILITIES

Work within one of our engineering factory teams and meet your goals, which are set by your manager

Keep track of your daily and weekly output

Escalating issues to your manager as soon as a risk is identified or as soon as you are blocked in your work

Working a standard 40-hr week and mostly Monday to Friday

Ensuring you can maintain a daily high level of concentration and high-quality output

 
CANDIDATE REQUIREMENTS

Bachelor’s Degree in Computer Science, Electrical Engineering, or Computer Engineering

5+ years of experience as a software engineer in C++ development

4+ years experience working in an environment where CI/ CD tools are used

Have a minimum of 2 years experience leading or mentoring other more junior developers

2+ years experience in writing unit tests

2+ years in an environment where you used architecture principles and frameworks

At least 1 year of working experience using cloud services such as AWS ExServer / Oracle / MySQL / MongoDB / Cassandra

SOA, EDA, and Design patterns

Experienced using Jira and Git

Proficiency in the following skills and technologies is mandatory:
• General database knowledge in a technology such as SQL script (ReactJS, AngularJS) , HTML5, CSS3

• Some experience in Linux, Django, REST and shell scripting

MVC and knowledge of another server-side programming language (Ruby, PHP) is desired but not mandatory

Demonstrate success as a problem solver

Be a results-oriented individual

Comfortable “working virtually” with teammates and customers around the world

Good proficiency in the English language

 
 
WHAT YOU WILL LEARN
 

Continual Improvement: With our culture of setting SMART goals, you will receive candid feedback weekly instead of waiting for quarterly or annual reviews to help you take timely corrective action for your overall learning and development.

You will learn about how we manage our teams through metrics and how we deliver business value through our goal management techniques.

 
 
 
 

Work Examples

Every job creates excellent work. We want to show you the types of things you will learn, using real work examples of the processes, training examples, playbooks, projects you will build on the job.

Page 1

Eng.AutomatedUnitTest Playbook

This is a copy of the playbook used by our Auto unit test team. Take a look at the processes and methods used by the team

Feature Project Delivery Framework

This is a work example of a spec for a new feature delivery

If you’d like to create similar playbooks for your own use, please feel free to use our template.

Relevant Files and Links

As a Senior Manager, you must have extensive experience managing remote teams or onsite teams. Crossover is a global recruiting company, where you will have access to the best talent in the world. As the team manager, you need to develop a team from a group of complete strangers, into a productive unit. Here are some points of view from experts in the customer support industry.

Page 1

My Goals - Sample Project Goals

This is an example of how your projects are tracked for a quarter

 

Questions
and Answers

  • I heard you have a tracking tool to monitor your teams, why do you use it?

    One of the key objectives of our productivity tracker is for it to be used by our Crossover partners to log time and get paid. We also log information about our Crossover partners to understand what tools and applications they are using. This helps us to build work patterns of our people and identify best practices which we can share with all our teams.

  • Do you use Agile?

    Like most organizations, we make use of subsets of Agile. The one key difference though is that our teams are highly specialized in the task they do. For example, we have a maintenance team whose only task is to fix bugs on our products. Rather than being product specialists they are process specialists.

  • How can I get promoted to new roles?

    In order to move across roles you need to apply through our crossover portal. You should also be ensuring that your manager is always knowledgeable about any active applications you may have.

  • How do you measure the productivity of a team?

    Every team has a metric which they deliver against; by default, every person within the team is measured by the same metric on a weekly basis. For example, the metric for our maintenance team is “number of bugs fixed”. The cost per unit of the maintenance team on a weekly basis is the total headcount cost of the team for a week divided by the number of bugs fixed during the same week.

  • Can I work part -time or in between jobs?

    No, these are full time posts requiring 40 hours per week Monday to Friday.

 
 
 
ABOUT THE ROLE

 
FAQs